Knight Job Change
Join the Prontera Chivalry. Pass six trials administered by the order's Knights — loyalty, knowledge, combat, etiquette, patience, and conviction — then return to Captain Herman for unanimous approval. on ClassicRO : RagnaFever.
Requirements
- Must be a Swordsman with Job Level 40 or higher.
- Use all skill points before applying or changing jobs.
- Visit the testing Knights in order: Andrew → Siracuse → Windsor → Amy → Edmond → Gray.
- Job Level 50 skips Sir Andrew's item collection (KNIGHT_Q jumps to Sir Siracuse).
- Any Knight may veto you at the final council if you failed their trial.
Quest IDs
9000–9012 — Job Change to Knight
Quest window tracks registration, each trial, and the final council with Captain Herman.
NPC Locations
Step 1 — Register with Captain Herman
- Enter the Prontera Chivalry (prt_in) and talk to Captain Herman at (88, 101).
- Choose to apply for the Knight job change when prompted.
- If you meet Job Level 40 with no unused skill points, he sets KNIGHT_Q to 1 and quest 9000.
- He explains that every testing Knight must approve you before you can join.
Step 2 — Sir Andrew (Loyalty / Items)
- Talk to Sir Andrew at (75, 107) for the first trial.
- Job Level 50: he skips the item test and sends you directly to Sir Siracuse (KNIGHT_Q 4, quest 9003).
- Otherwise he randomly assigns Path A (KNIGHT_Q 2, quest 9001) or Path B (KNIGHT_Q 3, quest 9002).
- Bring all six items ×5, turn them in, then proceed to Sir Siracuse.
Step 3 — Sir Siracuse (Knighthood Quiz)
- Talk to Sir Siracuse at (71, 91) after completing Andrew's trial.
- Answer eight Knight knowledge and conduct questions — one wrong answer fails the quiz (KNIGHT_Q 5).
- Retry by choosing to take the test again when KNIGHT_Q is 5.
- On success you advance to Sir Windsor (KNIGHT_Q 6, quest 9004).
Step 4 — Sir Windsor (Combat Trial)
- Sir Windsor at (79, 94) warps you to job_knt for a three-stage monster hunt.
- Enter the Waiting Room and clear each stage within 3 minutes.
- Failure (timeout) warps you back to prt_in — retry with Sir Windsor (KNIGHT_Q 7).
- Clear all three stages to reach Lady Amy (KNIGHT_Q 8, quest 9007).
Step 5 — Lady Amy (Etiquette Quiz)
- Lady Amy at (69, 107) runs a 10-scenario etiquette test worth 10 points each.
- Score 100 to pass cleanly; 90 still passes with a warning. Below 90 fails (KNIGHT_Q 9).
- Choose answers befitting a courteous Knight — avoid shouting, greed, and rudeness.
- On pass, visit Sir Edmond (KNIGHT_Q 10, quest 9009).
Step 6 — Sir Edmond (Patience Test)
- Sir Edmond at (70, 99) warps you to job_knt for a reverence trial.
- Do not attack any monster for 5 minutes — killing one instantly fails and warps you out.
- Wait until the exit warp appears, then return to Sir Gray (KNIGHT_Q 12, quest 9011).
- If you were too careless, apologize and retry (KNIGHT_Q 11).
Step 7 — Sir Gray (Final Conversation)
- Sir Gray at (87, 92) holds an informal conversation about why you want to be a Knight.
- Poor answers accumulate penalty points; too many sends you back as KNIGHT_Q 13 to rethink.
- Acceptable scores (0, 5, or 10 penalty) advance to the captain (KNIGHT_Q 14, quest 9012).
- There is no formal pass/fail table — choose answers that reflect honor over wealth or haste.
Step 8 — Complete with Captain Herman
- Return to Captain Herman with KNIGHT_Q 14 and no unused skill points.
- All seven Knights give their evaluation; unanimous approval is required.
- He changes your job to Knight and rewards 7 Awakening Potions.
Sir Siracuse Knighthood Quiz
Eight questions — any wrong answer resets you to KNIGHT_Q 5 for a retry.
Questions
| # | Question | Answer |
|---|---|---|
| 01 | Which weapon is NOT affected by Two Hand Quicken? | Flamberge |
| 02 | Which skill is NOT required to learn Bowling Bash? | Provoke Lv.10 |
| 03 | Which skill is NOT required to learn Brandish Spear? | Spear Boomerang Lv.3 |
| 04 | Which spear can damage a Ghost-attribute Nightmare? | Zephyrus |
| 05 | After Level 3 Cavalier Mastery on a Peco Peco, what attack speed do you have? | 80% of normal attack speed |
| 06 | A Novice in town asks for help. What should you do? | Tell the Novice of a reasonable hunting area |
| 07 | How should a Knight act in a party? | Protect everyone in the front of the battle |
| 08 | What is the most important value a Knight must have? | Honor |
Lady Amy Etiquette Quiz
Ten scenarios worth 10 points each. Recommended answers score +10; wrong choices score 0. Need 90+ to pass (100 is a clean pass).
Scenarios
| # | Question | Answer |
|---|---|---|
| 01 | Looking for a party in Morroc — how should you search? | Open a chat room and wait, or look for people seeking Knights (do not shout) |
| 02 | At Pyramid Level 4 with your party — what should you do? | Check the area and plan ahead, or lead slowly at the front (do not gather mobs for others) |
| 03 | Rude players pull monsters onto your party — what do you do? | Defend while the party retreats |
| 04 | A non-party member collapsed and asks politely for help — what do you do? | Ask your party's Priest to help |
| 05 | You find a rare item during battle — what do you do? | Give it to who deserves it most, or decide with the party (do not keep it secretly) |
| 06 | Selling a rare item in Prontera with many shops open — best approach? | Inquire if anyone is interested (do not shout) |
| 07 | Someone begs for items and zeny while you wait — what do you do? | Give suggestions for a place to hunt |
| 08 | You meet a lost person in the Hidden Temple — what do you do? | Tell them how to reach the exit, or lead them (do not hand a Butterfly Wing) |
| 09 | Low HP and a Priest walks by — how do you ask for a Heal? | Would it be possible to get a heal please? |
| 10 | You find a rare item lying on the street — what do you do? | Ask around to find the owner, or walk by (do not pick it up) |
Sir Gray Conversation
Not a formal quiz — a branching talk about your motives. Penalty points (.@knight_t) accumulate on greedy or short-sighted answers. Pass with 0–10 penalty; 15+ fails (KNIGHT_Q 13).
Tips & Penalties
| # | Question | Answer |
|---|---|---|
| 01 | Why become a Knight? | Prefer protecting yourself/others or helping your guild — avoid "gain wealth and fame" (+10 penalty) |
| 02 | Help your guild how? | Protect guild members — gathering funds for the guild adds +10 penalty |
| 03 | Unsatisfied with yourself? | Choosing "Goal" is best (−5 penalty); "Skills" or "Appearance" add +5 each |
| 04 | First thing after becoming a Knight? | "Grow too fast" adds +10; testing ability or challenging places are fine |
| 05 | Learn more about Knights — which topic? | "Ways to get more money" adds +15 and fails the conversation |
| 06 | Pass thresholds | 0 penalty = best; 5 or 10 penalty = still pass; above 10 = retry later |
Sir Andrew Item Sets
Sir Andrew randomly assigns one path when KNIGHT_Q is 1. Job Level 50 skips this step entirely.
Path A — KNIGHT_Q 2 (Quest 9001)
Random set 1 from knight.txt item IDs 1040, 7006, 931, 1057, 903, 1028.
Path A Materials
Next: Turn in to Sir Andrew, then visit Sir Siracuse
Path B — KNIGHT_Q 3 (Quest 9002)
Random set 2 from knight.txt item IDs 1042, 950, 1032, 966, 7031, 946.
Path B Materials
Next: Turn in to Sir Andrew, then visit Sir Siracuse
Rewards
Job change to Blacksmith. Steel reward: 5 if Job Level 48 or below, 30 if Job Level 49 or higher.
Notes
- Visit order: Captain Herman → Sir Andrew → Sir Siracuse → Sir Windsor → Lady Amy → Sir Edmond → Sir Gray → Captain Herman.
- Job Level 50 skips Andrew's item collection (KNIGHT_Q 4, quest 9003).
- Sir Siracuse: one wrong quiz answer sets KNIGHT_Q 5 — speak to him again to retry.
- Sir Windsor: three combat stages in job_knt, 3 minutes each; timeout warps you to prt_in for a retry.
- Lady Amy: etiquette score below 90 sets KNIGHT_Q 9 — retake the scenario quiz.
- Sir Edmond: 5-minute patience test in job_knt — do NOT kill any monster or you fail instantly.
- Sir Gray: conversation penalty above 10 sets KNIGHT_Q 13 — rethink your answers and return.
- Final job change requires no unused skill points and unanimous Knight approval.
- Reward: Awakening Potion ×7 on completion.
- Path A uses Wild_Boars_Mane (1028); Path B uses Heart_Of_Mermaid (950) and Snails_Shell (946).