Skills
Browse the imported pre-renewal skill database with client descriptions and icons.
Invisible
Increases damage with bare hands and Knuckle class weapons.
Enables the tempering of 1 Iron with 1 Iron Ore and 1 Mini Furnace.
Identify an unknown item, making it available for use.
Fires a ball of crackling lightning that will damage and push back the targeted enemy.
Increases damaged inflicted with Katar class weapons.
Keeping
Creates a perfect barrier around a character that will be able to withstand a certain number of attacks, before barrier is broken. Otherwise, it lasts for 2 minutes. Holy Light skill immediately cancels this skill.
Increases effectiveness of created potions, as well as increases potion creation success rate.
Increases the damage of the weapon in the left hand when equipped with dual weapons. Equipping two weapons at once reduces the Attack Power of the weapon in the left hand to only 30%.
Automatically level up the caster. Note: Exclusive skill that can be cast through Abracadabra.
Weakens an enemy so that it will receive twice as much damage from the next attack that hits it. Ineffective against enemies afflicted by the Frozen or Stone Curse status.
Silences an enemy, temporarily disabling its use of skills, for a set duration.
Lick
Summons bolts of lightning to strike at an enemy. Barring changes in damage due to elemental properties, each bolt inflicts an amount of damage equal to the caster's MATK.
Endows a party member's weapon with Wind elemental for the skill's duration. If the skill fails, the weapon being endowed will be destroyed. Consumes 1 Wind of Verdure.
Increases Mace class weapons damage.
Upon being attacked with a skill, using Magic Rod has a chance of giving the SP that the enemy has used for the skill to the caster instead of damage. Countering Spell Breaker with Magic Rod will reduce the target's S...
Doubles the caster and party's SP regen for the duration of the skill.
Drains small amount HP of caster to inflict Fire elemental area effect damage on enemies in the caster's vicinity and force them backward. For 10 sec after Magnum Break, caster's weapon will receive 20% Fire elemental...