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#545: Red Slim Potion ( Red_Slim_Potion )

Type Healing Class Healing Buy 150 Sell 75 Weight 2
Defense 0 Req Lvl 0 Refinable No Slot 0
Applicable Jobs All Jobs
Item Use Script

1 itemheal rand(45,65),0;


#546: Yellow Slim Potion ( Yellow_Slim_Potion )

Type Healing Class Healing Buy 600 Sell 300 Weight 3
Defense 0 Req Lvl 0 Refinable No Slot 0
Applicable Jobs All Jobs
Item Use Script

1 itemheal rand(175,235),0;


#547: White Slim Potion ( White_Slim_Potion )

Type Healing Class Healing Buy 1,650 Sell 825 Weight 5
Defense 0 Req Lvl 0 Refinable No Slot 0
Applicable Jobs All Jobs
Item Use Script

1 itemheal rand(325,405),0;


#548: Cheese ( Cheese )

Type Healing Class Healing Buy 2,800 Sell 1,400 Weight 5
Defense 0 Req Lvl 0 Refinable No Slot 0
Applicable Jobs All Jobs
Item Use Script

1 itemheal 0,rand(10,15);

Drop By Taoist Hermit (100%)

#549: Yam ( Nice_Sweet_Potato )

Type Healing Class Healing Buy 180 Sell 90 Weight 8
Defense 0 Req Lvl 0 Refinable No Slot 0
Applicable Jobs All Jobs
Item Use Script

1 itemheal rand(50,100),0; sc_start SC_STUN,3000,0,1500,SCFLAG_NONE;

Drop By Grizzly (100%) Firelock Soldier (21%)

#550: Rice Cake ( Popped_Rice )

Type Healing Class Healing Buy 10 Sell 5 Weight 1
Defense 0 Req Lvl 0 Refinable No Slot 0
Applicable Jobs All Jobs
Item Use Script

1 itemheal rand(10,15),0;

Drop By Taoist Hermit (100%)

#551: Sushi ( Shusi )

Type Healing Class Healing Buy 1 Sell 0 Weight 5
Defense 0 Req Lvl 0 Refinable No Slot 0
Applicable Jobs All Jobs
Item Use Script

1 itemheal rand(50,60),0;


#552: Ketupat ( KETUPAT )

Type Healing Class Healing Buy 1 Sell 0 Weight 1
Defense 0 Req Lvl 0 Refinable No Slot 0
Applicable Jobs All Jobs
Item Use Script

1 itemheal rand(70,90),rand(20,30);


#553: Bao ( Bun )

Type Healing Class Healing Buy 1 Sell 0 Weight 5
Defense 0 Req Lvl 0 Refinable No Slot 0
Applicable Jobs All Jobs
Item Use Script

1 itemheal rand(35,70),0;

Drop By Dumpling Child (60%) Taoist Hermit (100%)

#554: Mochi ( Mojji )

Type Healing Class Healing Buy 400 Sell 200 Weight 8
Defense 0 Req Lvl 0 Refinable No Slot 0
Applicable Jobs All Jobs
Item Use Script

1 itemheal rand(105,145),0; sc_start SC_STUN,3000,0; sc_start SC_BLIND,2000,0,1500,SCFLAG_NONE;

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